AI Insights · Timothy · October 2025
Top Sandbox Games Performance in Sweden Q3 2025
Explore the performance trends of the top sandbox games in Sweden during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2025, the sandbox games market in Sweden showcased interesting trends across the top applications on a unified platform. Here’s an overview of the performance of these popular games, based on data from Sensor Tower.
Roblox by Roblox Corporation experienced a notable increase in weekly revenue, peaking at approximately $173.8K at the end of September. Weekly downloads remained relatively stable, with numbers fluctuating around 8K. Active users saw a slight rise, reaching over 567K by the quarter’s end.
Steal n Catch the Brainrot from BMH VN Game, a new entrant, saw its weekly downloads peak at over 2K in early August. Revenue began to register modestly from late August, while active users reached a peak of around 3.4K in September.
Block Craft 3D:Building Game by Wildlife Studios maintained a steady revenue stream, despite a slight dip towards the end of the quarter. Downloads hovered around 1K, with active users slightly decreasing to 7.4K.
Melon Sandbox by playducky.com saw consistent weekly downloads, though there was a gradual decline towards the end of September. Revenue peaked in late July at $680, while active users remained stable around the 40K mark.
CubeCrafter from SayGames Ltd showed steady growth in downloads, reaching over 500 in late July. Revenue saw a minor peak at $83 in mid-July, and active users hovered around 6K throughout the quarter.
These insights provide a snapshot of the sandbox gaming landscape in Sweden, with more detailed analytics available through Sensor Tower.